< PREVIOUS | Oculus Rift The HTC Vive VR headset is another is a full system VR platform that will require a high end PC to run to...
The HTC Vive VR headset is another is a full system VR platform that will require a high end PC to run to its full potential, this should be the norm for any of the top models as quality rendering and graphic fluidity will always take an enormous amount of number crunching. With a wait time of less than the Oculus Rift this is a potential "I'm in" for early adopters of consumer VR
HTC Vive uses IR sensors mounted on walls to map your location in the physical space which gives the wearer greater freedom to move around a room. This is something that other systems do not cater for quite as much and will quite possibly give the Vive a competitive edge in some markets. This is an advantage only if the wearer has fair amount of room for movement anyway. We would expect you'd want a large uncluttered living room if you were going to take advantage of this feature.
Unlike the Oculus Rift the headphones are an additional item.
The Vive has accessory hand controllers, the locations of these controllers are also mapped within the 3D space presented to the wearer which is not only 'very cool' but adds more visible interactivity for the user when immersed in the VR world.
A note, setting up the Vive is little tricky. Pro-tip: sensor placement is important.